Games · Crapless Craps

Crapless craps: the come-out can't lose, and that's the trap

Crapless craps makes one seductive promise: the come-out roll can't lose. It's true, and it costs you almost 4× the house edge, because the 11 that used to win instantly now just becomes a hard point. Play the felt, run the math, and see why the friendliest-sounding craps table is the most expensive one.

Net result $0.00
Come-out roll, only a 7 wins the pass line, and nothing loses it.
Place your chips, then roll.
On the felt$0
Active bets0
Line + odds edgen/a
Recent rolls

Educational simulation: fun credits only, no real money. "Can't lose on the come-out" is not free: the crapless pass line costs 5.38% against 1.41% at a regular table, which makes place 6/8 (1.52%) the best bet on this felt. Free odds are still 0%, with the full 1-2-3-4-5 ladder the line-plus-odds package costs 1.33% of total action.

How this simulation works
Rules modeled
Crapless (Never Ever) craps: on the come-out only a 7 wins the pass line and nothing loses it; every other total (2, 3, 4, 5, 6, 8, 9, 10, 11, 12) becomes the point. Core bets: Pass, Come, Free Odds (6:1 on 2/12, 3:1 on 3/11, standard elsewhere), Place on all ten numbers (11:2 on 2/12, 11:4 on 3/11), the Field, and the shared props (hardways, any craps, horn numbers). No don't side: crapless tables don't offer one. Free-odds cap defaults to the 1-2-3-4-5× ladder as posted at Seminole Hard Rock Hollywood; stakes are whole dollars in the traditional units (place 2/12 in $2, 3/11 in $4).
Assumptions
Two fair, independent dice. Fun credits only, no real money. House edges are exact per initial wager. Free odds are true odds, 0% edge, and the combined line-plus-odds figure is measured on total action. Come odds and place bets are off on the come-out by default. Horn and hardway payouts (30:1, 15:1, 9:1, 7:1) are photo-confirmed from the Hard Rock Hollywood layout; the 1-2-3-4-5× ladder is floor-report provenance and varies by casino; check the placard.
Mathematical basis
Odds and edges come from an exact analytic solver (exact bigint rationals: the come-out distribution plus per-point geometric series for the line, per-resolution ratios for place bets, one-roll enumeration for field and props), the displayed source of truth; the Monte-Carlo simulator only validates against it. Reference edges: pass/come 5.38% (exactly 373/6930), place 6/8 1.52% · 3/11 6.25% · 2/12 7.14%, field 5.56%, hard 6/8 9.09%, horn 2/12 13.89%, free odds 0%, pass + full ladder 1.33% on total action (373/28105). Regular-craps comparisons come from the craps solver.
Engine version
crapless engine 1.0
Validation
Unit-tested (every bet's exact edge as a pinned fraction, the ten-point phase machine, come bets traveling to 2/3/11/12, the working/off matrix, ladder caps at every point with zero rounding loss, exhaustive 36-outcome prop settlement identical to the craps module, seeded reproducibility, and SE-scaled convergence).
Last reviewed
Independently reviewed (math gate CC·4, PASS, zero confirmed defects). Last reviewed 2026-08-07 (1 review pass).